﻿using System;
using RPGOnline.Remoting;
using RPGOnline.Remoting.Entities;
using RPGOnlineWPF.Model.Interfaces;
using RPGOnlineWPF.ViewModel;

namespace RPGOnlineWPF.Design
{
	public class DesignChatDataService : IChatService
	{
		public ChatManager GetChatManager()
		{
			throw new NotImplementedException();
		}

		public GroupManager GetGroupManager()
		{
			throw new NotImplementedException();
		}

		public SessionContext GetSessionContext()
		{
			throw new NotImplementedException();
		}

		public UserManager GetUserManager()
		{
			throw new NotImplementedException();
		}

		public void SendMessage(Guid groupId, string messageToSend)
		{
			throw new NotImplementedException();
		}

		public bool IsCurrentUser(User user)
		{
			return user.Name == "Design";
		}

		public void Roll(int howMany, int dice, int modifier)
		{
			throw new NotImplementedException();
		}
	}
}